The original paper cited by this post does try to see if improved prompting will make a big difference in the end using a `plan_first` prompt variant, but find no influence on pass rate at the end of the benchmark. The `plan_first` seems to assume coding agents will just refactor once they finish features, but I don't think they tend to refactor significantly unless they are told to fix bugs rather than build features. The benchmark leaves tests hidden with no fail-to-pass feedback, so that may be why degradation is monotonic.
It's especially relevant now that models are good enough to solve ~most point-in-time problems.
Some relevant but disconnected thoughts:
- deterministic scores are so nice
- what "maintainable" is is probably some high dimensional space described by these signals; it'd probably require some human labeling to figure out where this space is
- another signal I've been thinking about and I'm seeing increasingly get brought up is the state space of a system; I'm seeing formal methods pop up a lot recently
What is also nice about this benchmark is that it can be used to iterate on prompts/skills for reducing code complexity.
Many people though are going to read the headline figures and think it means - say - Opus 5 is only a quarter the strength of a human coder.
I’ve now replaced my use of Opus 4.8 xhigh with Opus 5 medium, and I’m using less tokens and it’s quicker. I can understand people being annoyed by its writing style but for getting work done that really doesn’t bother me. I’ve been really enjoying using it.
If the code is ugly, but defects are low—does it matter?
If the code is hard to read, but clients are happy—should I care?
Genuinely asking. Weird times we live in.
I have a suspicion that most models will miss the `database_migration` Checkpoint 2 test that includes a `default_value` because it could be interpreted as either a JSON-literal or a SQL-expression.
There might be other tests as well that are prone to failure for reasons other than the reasons cited in the paper.
I think a cool experiment would be to adjust the order of the features implemented (e.g. checkpoint 3 then 2 then 5 then 4) where dependencies allow it. Then one could account for some checkpoints being more difficult than others.
I have found that models are generally poor at managing refactors / complexity while also implementing new features. But I’ve had some success with a semi-lights-off approach where you decompose it and prompt the model adversarially in a second pass to look for new rough edges and areas of complexity or refactors that might simplify the codebase.
So I’d be very curious to see this benchmark but with something like a periodic “refactor turn” interleaved in.
Also eager to see Fable benchmarked; anecdotally that was the only model whose code I felt I could actually trust to not review closely.
I’ve used SCB as part of my assessment of agent skills (superpowers, GSD etc) https://orcabot.com/labs/do-skills-improve-coding-agent-accu...
There is a small but growing community on discord for discussing SCB so if interested please join https://discord.gg/BrC4BA9sVj