This is one of the most 'evil' policies I've simply ever heard of. I know today it's not even allowed to mention it, but it seems like the most slam dunk monopoly abuse possible. The damage to customers is clear, a company could charge 15% less and receive the same amount if they were simply 'allowed' to tell customers to go to their site. Somehow Fortnite did exactly this, got banned for it, and it still wasn't enough to put an end to it.
[...]
> "The Core Technology Fee, a per-install fee for developers that achieve extraordinary scale, will be replaced by the Core Technology Commission, a simple 5 percent commission on digital transactions in apps distributed outside the App Store. The new terms also eliminate the initial acquisition fee and store services fee."
[...]
> "In order to keep EU users as safe as possible, Apple will continue to require every alternatively distributed app to go through Notarization — a baseline review focused on basic functionality and protection from serious threats."
This is bonkers, I can't believe the EU Commission agreed to it. The main issue that the DMA was about still remains: Apple retains ultimate control over app developers' dealings with users.
The status quo that the EU should have pushed for, and which Article 6(7) of the DMA requires, is one where a developer can distribute iOS apps to users without ever entering into any contractual relationship with Apple. The OS APIs that most apps use are already paid-for by the user when they buy the device. Apple wants to double-dip and charge developers for the value that the users already have by virtue of owning their iDevices with all the necessary iOS paraphernalia in them.
Of course, Xcode and the SDK overall aren't paid for by users, so Apple can charge devs for it, but so far there's no way to signal to Apple that you have opted out of using their SDK and have the fee waived. Not that it would be enough anyway, since even having to interact with Apple in any capacity to be an iOS dev is the main problem.
I'm so shocked to read this "Each of these commissions reflects the many ways Apple creates value for developers’ apps, whether they use the App Store and/or Apple In-App Purchase." whereas it's app developpers that create value for Apple.
Without apps, Apple platform is dead.
Lol - I've been using the phrase "casino games for children" to describe Apple's primary App Store cash cow since I first heard someone use it since it describes the genre so well. And I just realized this latest policy is them saying "Nobody exploits children with casino games but us!"
It seams that for "reader apps" (like Netflix / Spotify), things got slightly better (https://developer.apple.com/support/reader-apps/#:~:text=16....):
> Beginning October 1, 2026, reader apps distributed in the EU may promote out-of-app offers for digital goods and services without an actionable link [...]
So you can now at least promote your offers, which was forbidden previously.
A reader app is, in Apples words: "With reader apps, people can sign in to their account created outside the app, letting them view and enjoy previously purchased media content or content subscriptions on their Apple device."
> A person buys a handheld computer
> I make a program for the computer
> A person downloads the program directly onto their computer
> A person makes a purchase for services within my app on their computer
> Somehow Apple gets 5% of the proceeds, despite being entirely uninvolved except for the initial sale of goods
An analogous situation would be Mercedes-Benz demanding 5% of every ride booked in a taxi they manufactured, for the reason that they have to continue to make and sell parts for the vehicle, and everyone (including the EU) somehow being A-OK with it.
I have been following this legislation from the beginning. [My one and only submission to Hacker News was regarding exactly this.](https://news.ycombinator.com/item?id=32163704) I have followed progress judiciously. If the Commission agreed to these terms, there is something deeply troubling and sinnister about this. At minimum, these terms are hostile to customers, the market, and developers. Everyone loses here except Apple.
For apps distributed via alternative app marketplaces or the web, Apple will charge a 5 percent Core Technology Commission.
This is just basic racketering. You owe nothing to Apple, you don't use their resources, then they could still profit of their dominant position on these devices to extort such a high fee (because 5% is not a small amount) from app developers and users.This is quite a big change for EU users. What I don't understand is how Apple will track the new 5% commission for web distributed apps. You do need to register for the programme, so maybe that is one way they track businesses and get a right to audit their books.
Now hold on a minute here. It’s Apple’s own App Store requirement that forces any developer regardless of payment option to pay a commission or be delisted. Framing it as an “we charge you because of the EU” is a plain simple lie. The EU forced their hand in allowing different payment channels at low commission rates with no repercussions.
Imagine if every purchase of an application on Windows had to pay a 5% EU allowed Microsoft Monopoly tax.
Is Apple still able to apply this to digital stores too, like Kindle ebooks, or has that at least been fixed? Because, again, imagine if Microsoft also required you to pay a 5% tax on every purchase made on Windows.
It's just crazy that the EU literally worked with Apple to allow this.
[...]
> In order to keep EU users as safe as possible, Apple will continue to require every alternatively distributed app to go through Notarization — a baseline review focused on basic functionality and protection from serious threats.
All in all, still extremely anti-consumer. If I can download and run arbitrary code on my Mac--even if I have to jump through scary warnings--why should I not be able to do so on my phone? Why would one computing platform be different from the other?